It's worth trying to explain the 'module' setup I'm using. By 'module' I mean that in the FG2 sense rather than in an old school RPG sense. If I'm ever on and you jump on and can't find your characters, it's because I don't have the campaign 'module' open because I'm working on one of the other 'modules'. The caharacters are stored in the campaign 'module' only. At the moment this is usually the "burnt offerings" adventure path 'module' or the "Sandpoint" location 'module' I have with all the Sandpoint stuff in it. There's a bit of an overhead in switching between modules - exporting processes, etc. Also bear in mind there isn't much I can do in the campaign module prep wise, so I'll be just sitting there while you guys play with your characters in the main campaign 'module'. Having said that I'm perfectly happy to set a time and let you guys spend as many hours as you want playing with characters.
It will be heaps better if we can coordinate though, so I don't have to stop what I'm doing prep wise whenever you jump on. Of course you can just jump on and chat with me, or try out new features of FG no probs! And chances are I'll be tired anyway, so I'll probably welcome and excuse to stop and switch off the brain. If I'm on a roll though, or mid-way through building a particular bit please bear with me if I say "give me 30 mins" or something. Just thought it was worth explaining that so yo don't think I'm just being annoying.
I have a heap of tokens too that I am slowly organizing. These too are organised into the modules as seems to be the accepted sensible practice for memory or processing efficiency reasons or some such. So I don't have the goblin tokens in the main campaign module, they are in the modules that need goblins.
Hit Points
As for hit points I am offering this deal.Option 1 - take average rounded up.
- D8 average is 4.5..rounds up to 5
- D10 is 5.5 rounds up to 6
Option 2 - roll and take your chances
Rolls will be done in FG for added nail-biting tension. You can re-roll 1s and 2s but you have to take the second roll, according to my calculations this actually gives an expected outcome of:- 5.25 for D8
- 6.3 for D10
So you can see that option 2 on average gives a slightly better outcome....but with an element of risk :-) But you guys aren't wussy...are you?
No comments:
Post a Comment